Team Size - 2

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Engine - Unreal Engine 5

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Developement Time - 10 Weeks

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Team Size - 2 〰️ Engine - Unreal Engine 5 〰️ Developement Time - 10 Weeks 〰️

Input Output



What is Input Output?

The project was crafted through the utilization of blueprints and an add-on called the Arduino Serial Communication Plugin.

This involved an external device known as an Arduino, where a gyroscope was employed to determine the orientation at which the Arduino was directed.

To provide feedback, LED lights with various colors were used as indicators. Additionally, a microphone was integrated to detect and respond to sound input.

What is Input Output?

For this i utilized the microphone in a headset, This microphone gathered audio data, converting it into decibel (dB) values that were saved as float values.

These dB values acted as triggers, calling the in-game enemy to approach the player.

To complete the audio experience, the output was channeled through a speaker integrated into the virtual headphones, all managed by Unreal Engine's native sound system.


here is a video of the game being play tested



Challenges:

Due to some technical choices made by epic games its really hard to use github with unreal engine which introduced some problems

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Tower Defense | Unity