Team Size - 2
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Engine - Unreal Engine 5
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Developement Time - 10 Weeks
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Team Size - 2 〰️ Engine - Unreal Engine 5 〰️ Developement Time - 10 Weeks 〰️
Input Output
What is Input Output?
The project was crafted through the utilization of blueprints and an add-on called the Arduino Serial Communication Plugin.
This involved an external device known as an Arduino, where a gyroscope was employed to determine the orientation at which the Arduino was directed.
To provide feedback, LED lights with various colors were used as indicators. Additionally, a microphone was integrated to detect and respond to sound input.
What is Input Output?
For this i utilized the microphone in a headset, This microphone gathered audio data, converting it into decibel (dB) values that were saved as float values.
These dB values acted as triggers, calling the in-game enemy to approach the player.
To complete the audio experience, the output was channeled through a speaker integrated into the virtual headphones, all managed by Unreal Engine's native sound system.
here is a video of the game being play tested
Challenges:
Due to some technical choices made by epic games its really hard to use github with unreal engine which introduced some problems